EXCLUSIVE DOMAIN FOR SALE

 

www.esolympics.com, www.esolympic.com, 

www.esfinal.com, www.eslobby.com, www.essponsor.com and many more

 

The Domain Name www.eSports.com has been sold for 7 figures in 2017. Read this article here

 

esports is a huge business — already exceeding $20 billion in revenue and growing 30 percent annually. By most measures, esports is the fastest rising media and entertainment property of all time. 

 

There are many monetization and revenue opportunities.

 

This year, esports will generate close to $100 million in media rights deals—a number that will grow to almost $400 million by 2021. What’s more, the share of revenues related to the trade of content rights will increase from 18% this year to 24% in 2021. That makes media rights the fastest-growing revenue stream in esports.

 

Highlights:

  • Currently, 44% of all esports media rights deals are made in North America,
    mostly due to the region’s ingrained sports culture and big U.S.-based media companies.
  • The Overwatch League boasts one of the biggest content deals in esports,
    with Twitch paying a reported $45 million per year.
  • Future opportunities for monetizing media rights include personalized
    viewing, exclusive shoulder content, and removing advertising.

 

By 2030, esports will become both the most watched and the most played sport around the globe, reaching an estimated 3 billion fans. 

 

Recent News February 2020

  • International Esports Beijing China 2020
  • The Beijing Municipality announced the city will fully support industries, including esports
  • The city will host the “Esports Beijing 2020” series of events, with Tencent co-hosting the 2020 Honor of Kings World Champion Cup Grand Final, and QQ Speed National Open Final.
  • As well as tournaments, the city will host an international “Esports Innovation Conference” and “Esports Trade Fair.” These are the first esports-related policies announced by a government in China
  • More most recent economic News here

 

Source: Newzoo Esports Consumer Insights 2018 and Global Esports Market Report. Nielsen TV Ratings

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